<?xml version="1.0" encoding="UTF-8" ?>
<class name="PackedScene" inherits="Resource" category="Core" version="3.0.alpha.custom_build">
	<brief_description>
	</brief_description>
	<description>
		TODO: explain ownership, and that node does not need to own itself
	</description>
	<tutorials>
	</tutorials>
	<demos>
	</demos>
	<methods>
		<method name="can_instance" qualifiers="const">
			<return type="bool">
			</return>
			<description>
			</description>
		</method>
		<method name="get_state">
			<return type="SceneState">
			</return>
			<description>
			</description>
		</method>
		<method name="instance" qualifiers="const">
			<return type="Node">
			</return>
			<argument index="0" name="edit_state" type="int" enum="PackedScene.GenEditState" default="0">
			</argument>
			<description>
			</description>
		</method>
		<method name="pack">
			<return type="int" enum="Error">
			</return>
			<argument index="0" name="path" type="Node">
			</argument>
			<description>
				Pack will ignore any sub-nodes not owned by given node. See [method Node.set_owner].
			</description>
		</method>
	</methods>
	<members>
		<member name="_bundled" type="Dictionary" setter="_set_bundled_scene" getter="_get_bundled_scene">
		</member>
	</members>
	<constants>
		<constant name="GEN_EDIT_STATE_DISABLED" value="0">
		</constant>
		<constant name="GEN_EDIT_STATE_INSTANCE" value="1">
		</constant>
		<constant name="GEN_EDIT_STATE_MAIN" value="2">
		</constant>
	</constants>
</class>
